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Luna 2025-04-18 06:18:45 +02:00
commit 9d7a6ec8c0
7 changed files with 301 additions and 0 deletions

9
shaders/fragment.frag Normal file
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#version 450
layout(location = 0) in vec3 in_color;
layout(location = 0) out vec4 out_color;
void main()
{
out_color = vec4(in_color, 1.0);
}