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2025-04-28 21:01:06 +02:00
shaders vectors are now passed to the gpu instead of being embedded to the shader 2025-04-24 04:13:58 +02:00
.gitignore initial 2025-04-18 06:18:45 +02:00
CMakeLists.txt added glm to cmake 2025-04-28 21:01:06 +02:00
main.cpp cleaned things up 2025-04-28 20:52:26 +02:00